Held every two years, the objective of the Schriever wargame series is to help enable space and cyberspace for the joint warfighter. Specific objectives for the last wargame, Schriever 2010 were to 1) Investigate space and cyberspace alternative concepts, capabilities and force postures to meet future requirements, 2) Examine the contributions of space and cyberspace to future deterrent strategies, and, 3) Explore integrated planning processes that employ a whole-of-nations’ (comprehensive) approach to protect and execute operations in the space and cyberspace domains.
A core Wyle team of employees and contractors is responsible for game design, schedule, contract cost, logistics, and post game analysis for the customer. More than 23 Wyle employees and subcontractors matrix into the wargame staff during execution to provide additional logistical, information technology, modeling and simulation, and audio visual support.
The game we plan is attended by more than 550 participants representing most organizations of the US government, including the Department of Defense, Intelligence, Interagency, and Industry. Also, we plan for a large allied representation from the United Kingdom, Australia and Canada.